Glyphwake

Glyphwake

Swing real weapons, draw glyphs in the air to cast, and fill your satchel with loot.

Coming toMeta Quest

Everything happens with your hands

A first-person action RPG built for Meta Quest.

Glyph casting

Draw glyphs in the air: a star, a spiral, an infinity sign. Spells sit on a wheel at your wrist, and each glyph opens a way forward or turns a fight.

Physical melee

Swords, axes, maces, spears, flails, bows and shields have weight and stop against walls and bone. Block, parry, throw a javelin, dash out of a slam.

Six levels

From the Wildwood Vale to the Abyss: outdoor vales, fens and mountain passes between three dungeons, journeyed in turn.

Bosses

A boss waits at the end of every level, from the Slime King of the Crypt onward. Each one opens the portal home and the way on.

Loot to keep

Gear in six rarities, up to named Legendaries with their own powers. Sort it in your satchel, dress your hero, sell the rest at camp.

Comfort options

Snap or smooth turning, a Comfort mode that turns every slide into a jump, left-handed controls, captions, text size and colour-blind-safe colours.

System requirements

HeadsetMeta Quest 3 / 3SStandalone; no PC needed
InputTouch controllersHand tracking is not supported
Play areaStanding or roomscaleA stationary boundary is enough
OnlineNot requiredSingle-player; no account